Since MODO 1, 3DGarage.com and Dan Ablan have been creating the most complete learning courses for Luxology's amazing 3D applications. The minute The Foundry released MODO 901, emails hit our inbox as they usually do, with inquiries about our new training course.
This brand new course from MODO training leader Dan Ablan and 3DGarage.com will take you through MODO 901 from the ground up.
A complete learning solution.
In this comprehensive, A to Z course, you'll learn this awesome new program in a succinct, straight forward approach.
Features of the 3DGARAGE.com training:
* Great Audio!
* HD Quicktime movies!
* Fully Downloadable! Watch anytime, anywhere!
New additions to the course - being added and updated this month! (Nov, 2016)
FREE PREVIEW HERE - CLICK
Like our other Signature Courses, this course is great for completely new users as well as seasoned talent. Our unique approach gives you the flexibility to start at the beginning or just jump to a specific topic. The QuickStart tutorial will be there for newbies and pros alike, covering all the basics - great for a refresher or reference. Pivots, action centers, the workplane and selections are always covered in the help section. But if you're hot to get going on new features or want to learn the new dynamics tools quickly for a project you're doing, just jump to that section, watch and learn.
To Get You Started, we've created a QuickStart tutorial. This takes you from A to Z in interface, items, selections, surfacing, camera setup, basic animation and rendering. After this quick tutorial, you'll be able to jump right into MODO 901 and work on your own! Then, when you're ready, work through other tutorials:
MODELING - focusing on the core that is MODO, you'll discover how to fully utilize the modeling tools. You'll see how flexible modo's tools are for free-form organic modeling.
SURFACING - take what you've built and learn surfacing from basic shading to UVs and Schematic Tools. Learn about the awesome hair and fur tools, as well as updated presets. And, you'll finally get a handle on how modo's paint tools work.
LIGHTING - now light those scenes you've built and surfaced. Plus, learn how to light for products and understand the everyday principles that make up a great scene.
ANIMATION - learn how to animate in modo. Work with the new dynamics, shattering objects, using soft-bodies, and rigid body dynamics. But then, get a key understanding of the particle system and how it all integrates into the schematic tools.
RIGGING - modo 901 has enhanced tools across the board, and rigging is no different. Learn how to harness these key tools to create amazing animations.
RENDERING - finally, get to know the render tools and what settings you need to make your outputs look great. Tired of noises renders? Wondering how to get cleaner edges? Rendering for print? We got you covered.
FREE PREVIEW HERE - CLICK
Aside from a 1 hour quickstart tutorial taking you through the entire modo process, this course covers:
Vector-based graphics support, Extended dynamics and effects, UV workflows
UDIM packing - what is UDIM
Copy and paste Uvs
Radial Align (dice tutorial)
Transfer Uvs via selected matching
Linear align tool
Curve Fill Polygon
Multi Edge Slicing
Slice with Gaps - hot dog or saugage links? Really made for 3D printing so it can fit together
Multi-slice - use ctrl key to go 50%
Progressive textre baking
3D Viewport texture baking
Using the Graph Editor
ADDITIONAL MATERIAL BEING ADDED! Look for updates soon!